This course explores the relationships between new media languages and physical space. Building from the history and aesthetics of installation art and relational theater and based on conceptualizations such as "Relational Architecture" by Lozano-Hemmer and the "Poetics of Augmented Space" by Lev Manovich, we will learn to leverage interactive and audiovisual elements in order to design spatial experiences that are media-rich, relational, and responsive. We will use software, video-projectors, sensors and VR equipment, and explore emergent techniques including video-mapping, computer vision and augmented reality. We will learn to deploy not only vision, but also hearing and haptics to create immersive and multi-sensory environments.
The class is comprised of lectures, hands-on workshops and individual projects. Students will gain a deep understanding of topics of spatial thinking and user-generated experiences related to space, as well as a theoretical and critical understanding of the history of installation and interactive arts. Although not a prerequisite, basic coding or scripting knowledge (Processing, javascript, or MAX, Touch Designer, etc.) is recommended.